Despites press releases from CAD vendors excited about the "millions" of Second Life members, companies are finding the virtual world to be-- virtually worthless. Alana Semuels of the Los Angeles Times reports on some of the problems in Virtual marketers have second thoughts about Second Life.
Problems like avatars not caring about corporate demos, and corporations leaving their islands empty. Problems like overblown participation estimates and expensive setup costs.
I have trouble enough with this life let alone having to register to read the storey about another one!
Who knows they may shell out some second life cash for software to deign a make
believe castle for their make believe island.
(Couldn't they just buy the castle and pay for transport?)
Honestly any Cad vendor going down this path is delusional.
Regards Gary
Posted by: Gary Dary | Jul 17, 2007 at 06:19 AM
http://www.micropersuasion.com/2007/07/why-were-like-a.html
we are a million monkeys chasing the latest banana... like it. Second Life is 'shiny object syndrome'.
Posted by: Martyn Day | Jul 19, 2007 at 03:22 PM