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Nov 03, 2009

Comments

SpaceClaim is in many ways a very elegant program to use. The problem I see is that SpaceClaim lacks a lot of what I would consider basic CAD functionality. Examples would be an easy way to create holes. (countersink, counterbore, threaded, etc.) SpaceClaim also has no way to recognizing existing holes and modify them. I also believe SpaceClaim needs much better spline tools and much better ways to deal with and fix surface edges. With this kind of basic functionality missing from SpaceClaim you will have to excuse me if I can't get very excited about "multitouch interaction" in SpaceClaim.

I'm curious to know if you have tried SpaceClaim and if you think as highly of it's user interface as I do? Frankly it's by far the best user interface I've user used in a CAD program.

Jon Banquer
San Diego, CA

Dear Jon

I must say, i dont agree with you! first of all SpaceClaim can recognize holes in neutral file formats and edit it further more its very simple to recognize sheetmetal parts from neutral fileformats as well.

Regarding standard holes, yes it's missing but the reason why you are complaining about this is because you compare it to a feauture based modeller.
i tend to say that SpaceClaim is a front- and back-end system of a normel MCAD program
it's really good in the conceptual and industrial design fase, i dont think i have ever messed around with another software that was this easy to use.

futhermore is't outstanding when we speak about CAE specialist i know this must sound like i'm a part of the SC team, and it's almost right since i'm a reseller of SpaceClaim, but never the less i can se at our clients within FEM and CFD that they throw away systems like Catia, NX and Proe because it's simple to complex to use to clean up and preparre models.

SpaceClaim is not a feature based modeller it's a 3D direct modeller with the philosophi to make 3D tools more easy to use

just curious about Spaceclaim naming it 2009+? any ideas Ralph?

Or maybe an EX or SP wont work when you are talking about multi-touch...even though 90% of users dont have touch, let alone multi touch capability.

Emphasizing multi-touch is a marketing move designed to give SpaceClaim an edge above all the other direct modelers now suddenly flooding this not-new market.

I believe that a year from now multi-touch will be as relevant as speech input.

"Regarding standard holes, yes it's missing"

How in the world can this *still* be missing release after release in SpaceClaim?

"...the reason why you are complaining about this is because you compare it to a feauture based modeller."

It's in Solid Edge with ST... the very first release! You can be a direct modeler and have features. Features and history based don't necessarily go hand and hand.

"it's really good in the conceptual and industrial design fase, i dont think i have ever messed around with another software that was this easy to use."

Neither have I. SpaceClaim is not only easy to use but it's really fun to use for many tasks. Thank you SpaceClaim! Thank you Spacial (ACIS Kernel)! More, please!

For other things like holes and hole management SpaceClaim is down right painful to use. :(

I have another question for both Ricco and Ralph:

What happens when I'm totally frustrated with SpaceClaim because it *still* has no hole features and it *still* doesn't recognize existing hole features and give you an easy way to manage them... when I reach out and extend my middle finger will SpaceClaim's new "multi-touch" technology be able to figure out what my true intent really is? :) If so, then I guess I'll have to post a retraction and say I was wrong that "multi-touch" really is relevant technology. :P

Jon Banquer
San Diego, CA


Jon.. It is good to see that you still have a FINGER on the pulse of the industry.

We am still selling KeyCreator. Bob Bean is still alive and doing the same thing.

We also sell IRONCAD and SpaceClaim.

I hope all is well.

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